Dancing Sword 5e: Unleash the Magic of the Animated Blade

What is a Dancing Sword 5e?

The Dancing Sword is classified as a very rare magic weapon in 5e, requiring attunement to unlock its full potential. Its core feature is its ability to detach from its wielder and become a hovering, attacking entity. By using a bonus action and uttering the command word, you can send the sword airborne.

Once activated, the Dancing Sword hovers, capable of flying up to 30 feet and attacking a creature within 5 feet of its current position. The attack utilizes your own attack roll and ability score modifier for damage, effectively acting as an extension of your combat prowess.

During subsequent turns, you can continue to control the Dancing Sword with a bonus action. This allows you to reposition it up to 30 feet and direct it to attack another enemy within a 5-foot range. This mobility and independent attack capability make it a versatile tool in combat scenarios.

However, the animated dance of the sword is not perpetual. After attacking four times, the Dancing Sword attempts to return to your hand, flying up to 30 feet towards you. If your hand is occupied, it falls to the ground at your feet. Obstructions in its path will cause it to move as close as possible before dropping. Furthermore, grasping the sword or moving more than 30 feet away from it will immediately cease its hovering animation.

Dancing Sword 5e Stats and Properties

As a very rare item, the Dancing Sword possesses significant magical properties. Here’s a breakdown of its key attributes:

  • Item Type: Weapon (any sword)
  • Rarity: Very Rare
  • Attunement: Yes, requires attunement
  • Activation: Bonus Action and command word
  • Movement: Flies up to 30 feet
  • Attack Range: 5 feet
  • Control: Bonus Action to move and attack
  • Return: After 4 attacks or upon grasping/moving too far

The “Weapon (any sword)” designation means that a Dancing Sword can manifest as any type of sword, such as a longsword, shortsword, or greatsword, inheriting the base damage type (slashing, piercing, or bludgeoning depending on the sword type). The specific damage dice (e.g., 1d8 for a longsword) would be determined by the base sword type it embodies, although the original text does not specify this detail explicitly, typically it would follow the stats of a mundane version of the sword type.

The requirement for attunement signifies its powerful nature and limits the number of magic items a character can benefit from simultaneously. The bonus action activation cost is crucial for action economy in D&D combat, demanding strategic decision-making on when to animate and control the sword versus taking other actions.

Utilizing the Dancing Sword in D&D 5e Combat

The Dancing Sword offers a unique tactical advantage in combat. Here are some ways to effectively use it:

  • Flanking: Position the Dancing Sword to flank enemies, granting you or your allies advantage on attack rolls.
  • Reach and Control: Attack enemies at a distance of up to 30 feet, extending your reach without needing to move yourself.
  • Action Economy Efficiency: Use your bonus action to control the sword, freeing up your main action for other maneuvers like casting spells, making additional attacks (if you have Extra Attack), or using class features.
  • Distraction and Crowd Control: The animated sword can serve as a distraction, drawing enemy attention or even triggering opportunity attacks as it moves around the battlefield.
  • Versatility: While it uses your attack and damage rolls, it effectively provides an additional attack each round, increasing your damage output potential.

However, consider these limitations:

  • Bonus Action Dependency: Constantly controlling the sword requires your bonus action each turn, potentially conflicting with other bonus action-dependent abilities.
  • Limited Attacks Before Return: The four-attack limit before it returns to your hand requires strategic timing and repositioning.
  • Vulnerability: While hovering, the sword itself isn’t explicitly stated to be targetable, it becomes vulnerable if it falls to the ground or if an enemy can grasp it (though rules for this are not defined and would be up to DM interpretation).

Is the Dancing Sword 5e Worth It?

The Dancing Sword 5e is undoubtedly a powerful and fun magic item. Its very rare rarity indicates its intended place as a significant treasure find, suitable for higher-level campaigns. For martial classes, especially those who rely on weapon attacks, it provides a substantial boost to combat effectiveness and tactical flexibility. Casters can also benefit, using it to supplement their damage output while focusing their actions on spellcasting and control.

While it requires attunement and a bonus action to operate, the benefits of an independently attacking, mobile weapon often outweigh these costs. The Dancing Sword is not just about raw power; it adds a layer of dynamic control and magical flair to combat encounters, making it a highly desirable item for many D&D players. If you have the opportunity to acquire a Dancing Sword in your 5e campaign, it’s definitely an item worth considering attuning to and mastering its animated dance.

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